My most recent and ambitious project to date, CL24. Realizing there were very few, and no new, Lacrosse simulation videogames, I decided to make my own. From concept to WebGL version was a 6 month process where I came up with the best approach to balance simulation and 'fun' game. It was a long process of testing but initial feedback was positive and I believe I found a solid balance of simulation and game.
I am currently working on getting this game into a mobile format. I also still hope to achieve my dream of making this an Asynchronous multiplayer game. The original intention was Asynchornous multiplayer but I am still working towards an understanding of safe networking. The current timeline is 1. resize to landscape/mobile resolution 2. introduce a more in depth data saving system 3. introduce asynchronous multiplayer.